COALITION: The Gulf War, 1990–91 — Print & Play
A downloadable game
| Designer Note: I am adding this here as a print n play with a view to get some feedback on playtesting. Happy for any feedback. thanks! The war was never going to be lost on the battlefield. It could still be lost. August 1990: Iraq invades Kuwait. As Coalition air power masses across the Gulf, Baghdad's Scud batteries and chemical stockpiles turn the political battle — and a strike on RAF Akrotiri shows the missiles reach farther than anyone expected. Command the Coalition's five-pillar cohesion, or hold Iraq together under fire, across Desert Shield, Desert Storm, and Desert Sabre. COALITION is a 2-player campaign game where combat exists to create pressure on politics, not the other way around. The Coalition player must build and defend five fragile pillars — the Arab Bloc, European Allies, US Domestic Support, Gulf Host basing, UN/Soviet legitimacy — while Iraq attacks the alliance itself: Scuds on Tel Aviv, body bags on the evening news, and one extended-range missile nobody saw coming. • Full-color point-to-point campaign map of the 1990–91 Gulf theater, with all tracks on the board • 48 fully illustrated cards — political pillars, signature historical events, Scud & Chemical Threat, combat modifiers • Double-sided unit counters (Full/Reduced) for all 18 Coalition and 8 Iraqi formations, plus 11 tracker markers • Five-pillar Coalition Cohesion track drives victory and defeat • Combat Results Table built for fast, decisive campaign turns • 2 players · 90–150 minutes · Ages 14+ A companion to the novel Strange Bedfellows: An Alternate History of the Gulf War Coalition. Every card and mechanic is grounded in the historical record — with exactly one deliberate exception, and the whole campaign turns on it. More from Emperormarkus Games The full catalogue: https://stronma.itch.io Books, history articles & game hubs: https://emperormarkus.com The Sharp End — the Falklands/Cold War/Gulf deck-builder (digital + print & play) 1982: South Atlantic — the Falklands card game this design's victory system grew out of |
| Published | 1 day ago |
| Status | In development |
| Category | Physical game |
| Author | stronma |
| Genre | Card Game |
| Tags | Alternate History, boardgame, desert-storm, gulf-war, Historical, military, Print & Play, Two Player, wargame |
| AI Disclosure | AI Assisted, Code, Graphics |
Purchase
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Development log
- Coalition - New Gulf War Game1 day ago



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